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Post by Guest 05.02.12 19:20

First work on 3ds max. Dragon inspirated on the movie one, only few edits. No dragons feathers and there will be spines on the back
Screen ou in a week.
Making Saphira W.I.P.

My models Fvvp1


Last edited by Jonix on 21.02.12 9:47; edited 3 times in total

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Post by jierda 05.02.12 19:23

i have rhino 3d and 3ds max. I'm currently trying to learn how to use them;)

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Post by Urwy 05.02.12 21:06

Sketchup pro works aswell Razz (its how i do my models Razz) but i do need blender or other software to map them for textures, which are done in GIMP.
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Post by Guest 05.02.12 21:50

Sketchup for textures, Smile I don't think that it's good at 3d as 3ds max or blender

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Post by Urwy 05.02.12 22:04

Jonix wrote:Sketchup for textures, Smile I don't think that it's good at 3d as 3ds max or blender

No just for the model.
Blender and gimp are used to texture it.
But youre right, Using Sketchup does have its drawbacks. but it works pretty well if you ask me:
https://i.imgur.com/CkYtv.jpg
https://imgur.com/CkYtv,CSRNj,dnc1G#1
https://i.imgur.com/dnc1G.jpg
https://i.imgur.com/0vRDT.jpg

Wink
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Post by Guest 06.02.12 22:48

*News* First image of Saphira head on 3ds max
(http)://i44.tinypic.com/300tlc6.jpg

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Post by brunnwag 06.02.12 23:10

Nice, so far. Be sure to include the lore accurate bits aswell. Like the spikes and stuff Smile
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Post by Guest 06.02.12 23:26

Thanks brunnwag. I want to do the spikes in 3d, but I've to find an easy way. Doing them one by one it's nearly impossible, and this is my first model in 3ds max. I'll ask AnonDraco how I can do. Making them in the textures would be ugly, but could be the only way.

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Post by Guest 09.02.12 16:20

Here you are a screen of half head. Still a lot of work to do, but I'm quite satisfied
http)://i43.tinypic.com/1zy7r7b.png

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Post by Guest 18.02.12 21:11

News https://2img.net/h/oi40.tinypic.com/fvvp1.png

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Post by MCBM 19.02.12 9:54

nice progress on the head, Jonix
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Post by Guest 19.02.12 10:42

Thanks MCBM

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Post by Arya 19.02.12 17:50

That looks great so far. Smile

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Post by Guest 20.02.12 18:47

**Update** https://2img.net/h/oi41.tinypic.com/i4eglz.png

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Post by blazingsentinal 20.02.12 21:53

Looking good, the shapes really nice
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Post by Punkatsub 20.02.12 23:49

please oh please do not give the dragons feathers

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Post by Guest 21.02.12 9:49

I won't. Dragon wings will be traditional wings of a dragon

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Post by Guest 21.02.12 11:36

Here you are a render with Hair and Fur, notice that this won't be included in the mod. I only wanted to try it Smile. My models Fa5z51

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Post by Guest 21.02.12 12:57

Update, added horn:
Rider view
My models 16hittc
Front view
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Side view
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Post by AnonDraco 21.02.12 15:07

front view looking good Smile maybe the nose ridge could be wider?
btw, i see you made the horns as a separate object, why?
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Post by Guest 21.02.12 15:33

Because it was faster Smile I'll attach the vertex better after.

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Post by Guest 22.02.12 22:48

Update: Edited Thorn and nose
My models 2nrge3m
My models 34dh6ig

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Post by tsx1096 23.02.12 23:13

Lookin good. I dont understand how you guys do it, I'll just watch in awe Smile
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Post by Guest 24.02.12 10:13

Thanks tsx1096 Smile Well, it's not difficult, you only have to sit down and learn the noun of the 3d modelling. I learned this 1 year ago. Before you think" I will never be able to do this" then you have learned "dammit it wasn't so difficult". you just have to practice and get some free time.
Now a news, I could do this, look at the bottom of the head My models Xn58ax
Ideas and suggestion? Have I to make that or it's horrible? lol!


Last edited by Jonix Shur'tugal on 24.02.12 18:36; edited 1 time in total

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Post by blazingsentinal 24.02.12 13:27

with that colour his neck looks like a sausage, if you didn't get the hint i think it looks hideous
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