Urwy's Progress
+4
Raziel
MCBM
AnonDraco
Urwy
8 posters
ALAGAËSIA :: Alagaësia mod :: Progress
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Re: Urwy's Progress
For future reference and for the scythe. Remmember when doing elven stuff it would be really clean and smooth.
brunnwag- Still thinking about rank...
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Re: Urwy's Progress
Arya's blade looks alot better. It's a lot cleaner now like elven stuff should be. An remember Try to avoid using that wood texture of yours on the other elven stuff...
brunnwag- Still thinking about rank...
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Re: Urwy's Progress
I dropped using phototextures (the wood, metal and everything) and went for custom textures. Meaning i'll add every scratch, dent and stain myself
For now, arya's blade still needs some engravings on the base of the blade and maybe some more details to the grip.
For now, arya's blade still needs some engravings on the base of the blade and maybe some more details to the grip.
Urwy- Still thinking about rank...
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Re: Urwy's Progress
Níðhöggr
That one definately needs re-doing the dragon bone blade idea was good. but doesnt look it. Dont know what you should do with it though...
That one definately needs re-doing the dragon bone blade idea was good. but doesnt look it. Dont know what you should do with it though...
brunnwag- Still thinking about rank...
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Re: Urwy's Progress
I think i'm ready with the draco's bane. Want me to upload it so you can start working on it?
(there is no detailed pommel since it wont show much in-game so i tought i wont 'waste' vertexes on that...)
low poly is under 1,4k verts atm.
Edit: "Dont know what you should do with it though..." I say don't redo the first 3models, those which have over 1k vertexes. if we want to use them, i need to redo the models.
(there is no detailed pommel since it wont show much in-game so i tought i wont 'waste' vertexes on that...)
low poly is under 1,4k verts atm.
Edit: "Dont know what you should do with it though..." I say don't redo the first 3models, those which have over 1k vertexes. if we want to use them, i need to redo the models.
AnonDraco- Still thinking about rank...
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Re: Urwy's Progress
nah, if the old models have around 1K vertices, and this new one 1,4K , i think it can't hurt to use all of them. Would be a shame to let all those pretty models go to waste
And yesh, please do uplaod the model i wanna get my hands on that beauty
And yesh, please do uplaod the model i wanna get my hands on that beauty
Urwy- Still thinking about rank...
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Re: Urwy's Progress
well now we could make the new ones even better looking? so why not?
brunnwag- Still thinking about rank...
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Re: Urwy's Progress
http://www.mediafire.com/?k6675lqgwgflrkm
AnonDraco- Still thinking about rank...
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Re: Urwy's Progress
well, toughts?
will it work? hi and low differ so much.
will it work? hi and low differ so much.
AnonDraco- Still thinking about rank...
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Re: Urwy's Progress
Looks good Think it wont be much of a problem
Haven't baking tried it yet.. isnt a wise thing to do when it's getting late I'll see what happens somewhere tomorrow.
Haven't baking tried it yet.. isnt a wise thing to do when it's getting late I'll see what happens somewhere tomorrow.
Urwy- Still thinking about rank...
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Re: Urwy's Progress
OP updated Arya's blade
Urwy- Still thinking about rank...
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Re: Urwy's Progress
Awesome but I think the blade of zar'roc is too matt, maybe it's a problem of in game or a new reflection map would fix it. Anyway, all greats works.
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Re: Urwy's Progress
Hey if you ever get on your computer or whatever could you send me the finnished weapons, i could attempt to make a weapon pack and release it.
brunnwag- Still thinking about rank...
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Re: Urwy's Progress
OP Updated:
Added Drake Shield
Added Drake Shield
Urwy- Still thinking about rank...
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Re: Urwy's Progress
the normal map looks inverted
AnonDraco- Still thinking about rank...
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Re: Urwy's Progress
AnonDraco wrote:the normal map looks inverted
It isnt. But you might be right if you mean that it has a bit to much depth...
I'll adjust that.
Edit:
Adjusted.. Hows this?
https://i.imgur.com/zyukp.jpg
Urwy- Still thinking about rank...
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Re: Urwy's Progress
better, but i noticed another thing...
i'm a goddamn idiot. i made both dragons go over the sword in low poly.... gonna fix that asap.
i'm a goddamn idiot. i made both dragons go over the sword in low poly.... gonna fix that asap.
AnonDraco- Still thinking about rank...
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Re: Urwy's Progress
AnonDraco wrote:better, but i noticed another thing...
i'm a goddamn idiot. i made both dragons go over the sword in low poly.... gonna fix that asap.
I noticed, but didnt think it was that much of an issue. Its only noticeable up close when looking almost parallel to the shield.
But if you're gonna adjust it anyway, i suggest you use the model i already UV-mapped. Otherwise ive got to map and retexture the entire thing again XD
http://www.2shared.com/file/dpyIMUEP/DShield.html
Try to use loopcuts and subdivides to fix it. Blender takes creating new faces and edges using "F" very badly. (messes up the uv-map)
This i why i keep suggesting some sort of shared storage space. (like dropbox or similar) that way we dont have to keep sending stuff, you just open the file i saved last
Urwy- Still thinking about rank...
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ALAGAËSIA :: Alagaësia mod :: Progress
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